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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 12:18 pm  (#11) 
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Is this available for linux?

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 12:57 pm  (#12) 
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Rod wrote:
PhotoComix wrote:
enable flash or java (now i don't remember which of the 2)

No PC it isn't my settings. The link is incorrect it should be
http://box.net/shared/jme52y9pab
not
http://www.box.net/shared/jme52y9pab

I can access both links in Opera (Ubuntu)

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 2:31 pm  (#13) 
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Probably just my browser cache or something similar.
I can not get the plug-in to work anyways.
I opened an image
desaturated it
made sure it was still RGB mode
Then i created a new layer did my painting of color lines where i wanted each color
Selected the image layer
Ran the filter Colors/Colorization
Selected the painted new layer from the dialog
Clicked ok
I got a crash the first time (image was pretty big though) 2600x2600 pixels
Second time the plug-in itself crashed
Third time some other plug-in dvw something exe crashed and so i gave up.
I have no idea if i am running it correctly either.I got the directions from the original site.
All help appreciated

Perhaps it only works on grayscale images in RGB mode?

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 3:16 pm  (#14) 
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All I did was create a transparent layer and painted over the top of the base layer then selected the base layer and ran the filter. Had no problem at all Rod. Maybe it requires that the source (b/w) layer have no alpha channel or something like that. :)

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 3:38 pm  (#15) 
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Quote:
if you compile yourself, you can add this line
colorizevals.marked_id = default_drawable->drawable_id;
to the file "colorize-plugin.c" as the following code show


My file has that line included and still will not allow you to work on a separate image without closing and restarting GIMP. Hmmmm...

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On a whim, I tried opening GIMP in terminal to see what the errors produced, and it works fine in terminal. I've just managed to work on 4 different images, but when I run GIMP on its own, it produces those errors (shown above) when I attempt to work on a different image from the very first image I work on. Weirdness!

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 4:23 pm  (#16) 
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lylejk wrote:
All I did was create a transparent layer and painted over the top of the base layer then selected the base layer and ran the filter. Had no problem at all Rod. Maybe it requires that the source (b/w) layer have no alpha channel or something like that. :)


This filter works only when there is no alpha channel


Attachments:
colorize 1.png
colorize 1.png [ 42.09 KiB | Viewed 2216 times ]
colorize 2.png
colorize 2.png [ 29.25 KiB | Viewed 2216 times ]
colorize 3.png
colorize 3.png [ 17.24 KiB | Viewed 2216 times ]

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 5:10 pm  (#17) 
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Made the right guess then. Glad you went through the excercise Marero. :)

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 5:47 pm  (#18) 
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nixnine wrote:
Is this available for linux?

yeah, is this already in the linux version or is it available??

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 6:00 pm  (#19) 
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Version for Linux http://zenthought.org/content/project/colorize

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 6:05 pm  (#20) 
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Read here about Linux version (be sure to read ALL the comments in this thread, BEFORE compiling):

http://www.gimpchat.com/viewtopic.php?f ... t=colorize

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 6:10 pm  (#21) 
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so far I found this..........http://www.cs.huji.ac.il/~yweiss/Colorization/

http://zenthought.org/content/project/colorize-gimp

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 8:09 pm  (#22) 
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Win 7 - 64bit, Gimp 2.6.11 and I downloaded color_source.png from this thread. I had the color_source.png as my top layer, and a solid white layer (no alpha channel) and ran the filter on the white base layer. The layer has a slight bit of the color from the top layer, but barely anything. Any suggestions as to what I am doing wrong with it??

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 8:32 pm  (#23) 
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If you use a white background for layer, you need to toggle the white layer mask option, otherwise use a transparent layer instead.

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 9:00 pm  (#24) 
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Got to be a transparent layer Gregg. If you have little color and then rest white, the white will color in most of the image. White is a ligit color by the way fyi. Keeping the top layer transparent also makes sense since you got to be able to see what you are doing. :)

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 9:23 pm  (#25) 
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With only 512 mb of ram this plug-in isn't for me. :lol
Still waiting for a 640x400 gradient to color itself. (started 35 minutes ago)
It has just now reached the halfway mark.
Probably why it crashed in the first place on my 2600x2600 image.

By the way when i desaturated the image it automatically removed the alpha channel
so that wasn't the problem i do not think.
Pretty sure now that it was my sloooow machine. :)

Oh well.

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Tue Apr 26, 2011 11:26 pm  (#26) 
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i had do some test
1490x1120 seem was the maximum work size


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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Wed Apr 27, 2011 10:17 am  (#27) 
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My top layer is transparent with some painted areas, and my bottom layer has no alpha channel. My bottom layer was white. I tried it with an actual photo as my bottom layer and my transparent top layer. I'm getting some results, so I will keep playing with it. It is a sweet plugin with immense potential once I get it.

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Wed Apr 27, 2011 1:22 pm  (#28) 
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It works real fast as long as the colors are blocks.On gradients it needs to render more colors so it's much slower.With 1gig ram or better it should render pretty quickly either way.
PhotoMaster here is what i did.
I created a new white bg doc at 640 pixels wide and 400 pixels tall.
Then i created 3 equal horizontal rectangles like a French flag on the new doc layer.
After that i added a new transparent layer on top and gave it 3 different colored paint strokes.
I chose the bg layer and ran the plug-in
I chose the colored layer and clicked okay - 3 minutes later i had a French flag colored pink, green, and powder blue on the bottom bg layer.
It seemed though that all my paint lines were brighter than the rest of the colors that were rendered in.
I could see the lines in the colored stripes as a lighter color.Could be just my machine but i don't know.

My advice is to not run this plug-in on a machine with less than 1 gig ram. :)
In my case a selection and then a gradient map or colorize would be faster. :lol

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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Wed Apr 27, 2011 5:38 pm  (#29) 
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Thanks Jimi, Thanks James

By the way
Good people live in Taiwan, Thanks :bigthup
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 Post subject: Re: Colorize-Gimp win32 binary
PostPosted: Sun May 01, 2011 3:53 am  (#30) 
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Thanks for the update, the new plug-in works fast and well.
The next updates to please let us know, send a message.
Once again, thanks for the nice plug. :tyspin

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