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 Post subject: Gmic Logos Script [Rel2.1][With additional presets file]
PostPosted: Thu Dec 04, 2014 7:09 pm  (#1) 
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Location: Bendigo Vic. Australia
MareoQ in his thread 'My G'MIC Logo' stated (Any aid (for code) please!) later I said that I could not help because it was python but that I could add variables such as text color e.t.c if I converted to scheme
below is the script I wrote (it's a framework where additional logo's and frame's can be added)
Current effects are
"Cartoon + Rodilius"
"Deformation"
"Crayon + Hair lock"
"Deform + Hair lock"
"Relief Light + Hair lock"
"Custom Gradient"
"Fractalize"
"Turbulent Stencil"
"Wild Cactus"
"Corroded"
"Text in the Mist"
"Hallucinogenic"
"Graffiti"
"Ripple"
"Neon Sign"
"Colored Wind"
"Gradient Dog"
"In the Bushes"
"Flowers"
"Sierpinski Text"

Current Frames are shown below
Fuzzy
Image
Simple
Image
Picture
Image
Blur
Image

Image
Menu Location Script-Fu/Logos

; update 1 - Added additional frames

; update 2 - Added additional effects 'Cartoon + Custom Gradient' and 'Fractalize', changed Frames Fuzzy and Simple to gimp for easier to control Frame sizes

; update 3 - Added additional effects "Turbulent Stencil" "Wild Cactus" "Corroded"

; Rel 0.01 - Initial Release

; Rel 1.1 - Added effects "Relief Light + Hair lock" "Hallucinogenic" "Graffiti" "Ripple"

; Rel 1.2 - Improved otput for all 'Hair Locks' effects, Added the effect 'Neon Sign'

; Rel 1.3 - Added effects "Colored Wind", "Gradient Dog", "In the Bushes", "Flowers", "Sierpinski Text"

; Rel 1.4 - Added 'Frame Blur'

; Rel 2 - GMIC calls to samj filters in "Wild Cactus" and "Colored Wind" replaced with bespoke commands; calls in "Hallucinogenic",
; "In the Bushes" and "Flowers" now satisfied by loading bespoke presets file Gmic-Logos-presets.gmic, thanks to Jontait2 and David
; Rel 2.1↓ - JT: changed gmic-presets-filename to use Script-Fu "gimp-directory" rather than GMIC's "@{-path_gimp}" ..(syntax changed in G'MIC 1.6.5.0)

Rel2 available here at GimpScripts

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Last edited by Graechan on Wed Jun 24, 2015 7:55 pm, edited 23 times in total.

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 Post subject: Re: Gmic Logos Script [Beta]
PostPosted: Thu Dec 04, 2014 9:26 pm  (#2) 
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Thank you Graechan...you are a legend


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 Post subject: Re: Gmic Logos Script [Beta]
PostPosted: Thu Dec 04, 2014 9:44 pm  (#3) 
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Marcello the copy I sent you to look at has a bug in the conditional start procedure that I have fixed in the post above, hopefully I get suggestions for more logos to add
I have nothing against gimpscripter except I know nothing about python

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 Post subject: Re: Gmic Logos Script [Beta]
PostPosted: Fri Dec 05, 2014 2:40 am  (#4) 
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The script now has a choice of 4 Frames, I'll update tomorrow
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 Post subject: Re: Gmic Logos Script [Beta] [update1 Additional Frames]
PostPosted: Fri Dec 05, 2014 7:00 pm  (#5) 
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Update1 with additional Frames has been added to the initial post
Please post any suggestions for additional effects I can give to text using Gimp & Gmic

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 Post subject: Re: Gmic Logos Script [Beta] [update1 Additional Frames]
PostPosted: Sat Dec 06, 2014 1:11 am  (#6) 
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I'll start the ball rolling, this is a new effect from custom gradient
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 Post subject: Re: Gmic Logos Script [Beta] [update1 with Additional Frames]
PostPosted: Sat Dec 06, 2014 1:24 pm  (#7) 
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did you try Gmic>Artistic>Fractalize 0.33 ?
thank for the update


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 Post subject: Re: Gmic Logos Script [Beta] [update1 with Additional Frames]
PostPosted: Sat Dec 06, 2014 6:33 pm  (#8) 
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thanx Marcello it's in and done ready for update 2
Image

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 Post subject: Re: Gmic Logos Script [Beta] [update1 with Additional Frames]
PostPosted: Sun Dec 07, 2014 12:49 am  (#9) 
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Thanx Graechan.
My proposals


Attachments:
Gmic Logo On Christmas.png
Gmic Logo On Christmas.png [ 599.18 KiB | Viewed 7896 times ]

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 2:07 am  (#10) 
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Update2 has been posted see initial post, this update contains improved frames for 'Fuzzy' and 'Simple'
MareroQ I'll Add the additional effects tomorrow (today I just ran out of time),
but they do look excellent for our project

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 4:05 am  (#11) 
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Just tried this latest one and got a message Graechan. Is it an error?
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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 5:28 am  (#12) 
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Brilliant Marcello :bigthup

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 7:01 am  (#13) 
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Thanks Graechan!

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 4:17 pm  (#14) 
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Sallyanne I hope you resolved your error and thanks for trying the script out Rod

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 5:54 pm  (#15) 
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Wanted to test this script out but received this error.

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 6:22 pm  (#16) 
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Image

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Thanks Graechan cool script
EDIT: This script would also be nice with a separate text layer that can be run through some bevel or maybe BRL

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Sun Dec 07, 2014 10:26 pm  (#17) 
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GnuTux all fixed now, attachment in the initial post has been updated
Molly the layers are intact unless you select Flatten
Image

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 Post subject: Re: Gmic Logos Script [Beta] [update2 with changed Frames]
PostPosted: Mon Dec 08, 2014 12:04 am  (#18) 
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Thanks Graechan.

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 Post subject: Re: Gmic Logos Script [Beta] [update3 Additional effects]
PostPosted: Mon Dec 08, 2014 12:20 am  (#19) 
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SysTemX the text effects are ones you may not know are inside Gmic

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Last edited by Graechan on Mon Dec 08, 2014 1:52 am, edited 1 time in total.

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 Post subject: Re: Gmic Logos Script [Beta] [update3 Additional effects]
PostPosted: Mon Dec 08, 2014 12:24 am  (#20) 
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Update3 is now available in the initial post and has Added additional effects "Turbulent Stencil", "Wild Cactus" and "Corroded"

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