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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Aug 29, 2010 4:06 pm  (#11) 
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I have numerous butterfly pix, because I love them. I would love to see a glasswing!! Everyone's work is superb!

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Aug 29, 2010 7:55 pm  (#12) 
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....because the tut is superb!


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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Aug 29, 2010 8:18 pm  (#13) 
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Trying to make it look like one of the layers is turned. Perspective isn't right.

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Aug 29, 2010 8:42 pm  (#14) 
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hee hee, next you will have the puzzle all twisted up and the faces all mixed up on different sides...ohhhh, and animate it to solve itself. XD
p.s. love love love your zen saying!


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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 9:13 am  (#15) 
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There is a new plug-in script called EZ Perspective that may work for you. =)
You can go here to get the text python file, just replace the txt extension with py and make sure
its executable.Throw it in your plug-ins folder and restart Gimp. =)
http://registry.gimp.org/files/ez-perspective.py_3.txt

You will find in under Filters/Distorts/EZ Perspective

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 11:29 am  (#16) 
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I'll have to try and figure it out. I think it would require two differently rendered cubes, taking part of one for the other.

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 11:39 am  (#17) 
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PhotoMaster wrote:
I'll have to try and figure it out. I think it would require two differently rendered cubes, taking part of one for the other.

Ah! Didn't think of using two separate cubes. Can tweak the orientations. Good idea there, Greg. :idea:

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 2:03 pm  (#18) 
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Completed this last night and am thrilled with the result, thanks in very large part to the detail of the tutorial. Tried to make the Rubik's Revenge cube (the one with 16 squares per side) but am now getting a map object crash every time I attempt to map the layers to a box in GIMP 2.6.10 ... If anyone is familiar with this and might be able to help identify the problem or a solution I would greatly appreciate it.


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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 2:58 pm  (#19) 
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It comes up with the error message all the time. Just close the error message and continue what you are doing. It's one of my biggest grumps about that filter; the other one is the inability to resize the preview.

It's old and crotchety but will work.

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 5:24 pm  (#20) 
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Oregonian wrote:
It comes up with the error message all the time. Just close the error message and continue what you are doing. It's one of my biggest grumps about that filter; the other one is the inability to resize the preview.

It's old and crotchety but will work.


I have tried that however it continues to reproduce the same error. I am almost certain it is a conflict with a plugin or a script I added after the initial installation. The three I added were the FX-Foundry scripts, the Script-Fu layer effects and the Kward1979uk glass effects scripts. I suppose sense would dictate I remove those one by one and see if that resolves the issue. Then again, sense is not my strong suite.


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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Aug 30, 2010 8:01 pm  (#21) 
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Mike wrote:
I have tried that however it continues to reproduce the same error. I am almost certain it is a conflict with a plugin or a script I added after the initial installation. The three I added were the FX-Foundry scripts, the Script-Fu layer effects and the Kward1979uk glass effects scripts. I suppose sense would dictate I remove those one by one and see if that resolves the issue. Then again, sense is not my strong suite.
I think your suspicions may be correct. I tried a 4x4 grid, even made the image larger (600x600px) to see if it would crash. It came out fine - no crash. Here's the 4x4 one I made plus I've attached the 4x4 xcf file if someone else would like to give it a try.

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Attachments:
rubik_4x4_grid.xcf [66.33 KiB]
Downloaded 242 times

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Fri Dec 31, 2010 4:39 pm  (#22) 
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Hi Greg,

what a wonderful Tut - I have a question to you.

What's the name of the font in your Gimp themes?

Loves from Germany

Avarra :gimp

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sat Jan 01, 2011 8:29 pm  (#23) 
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I don't have that machine any more, but I think it might be comic sans.

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Jan 02, 2011 2:24 am  (#24) 
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Cant you change that in your gtkrc file by placing a style in there?
I think Saul showed me how to do that in another post somewhere...

Now where did we put that....ahh yes place this in your gtkrc file in your gimp 2.0 folder in user docs

style "gimp-default-style"
{
font_name = "sans 10"
}

But i believe you would want to change that to "comic-sans 10"

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Jan 02, 2011 3:51 am  (#25) 
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Scratch that it should look like this

style "gimp-default-style"
{
font_name = "comic sans ms 10"
}

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Jan 02, 2011 5:02 am  (#26) 
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Nice! Thanks for the tutorial (yeah, you created this before I joined gimpchat). This was lots of fun, but for some reason my map object took 10 minutes to render a 480 x 480 image. Weird.

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Jan 02, 2011 5:22 am  (#27) 
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btw.

i still have the code for Map to Object with a maximized preview (about 5X the actual) for gimp 2.6 as for gimp 2.7 ;)
Just in case somebody wish compile his gimp as example to try the bleeding edge versions of 2.7 (once compiled i suppose that may be shared, at least on similar distro)

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Sun Jan 02, 2011 11:20 am  (#28) 
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PhotoComix wrote:
btw.

i still have the code for Map to Object with a maximized preview (about 5X the actual) for gimp 2.6 as for gimp 2.7 ;)
Just in case somebody wish compile his gimp as example to try the bleeding edge versions of 2.7 (once compiled i suppose that may be shared, at least on similar distro)


Maybe RobA will give it a go! :)
I would love to see a larger preview in IWARP, but you can get one by just selecting an area and opening IWARP.It gives you quite a nice large preview of the area you are editing.

Still it would be nice to be able to just open it and start working.Ah well back on subject ... sorry about that. :)

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Jan 31, 2011 5:15 pm  (#29) 
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Great intel guys!

@Oregonian - The quad idea is sweet!

@Mahvin - Hey Mahv! That is an awesome cube! Your original images are phenominal!

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 Post subject: Re: PhotoMaster's Rubiks Cube Tutorial
PostPosted: Mon Jan 31, 2011 8:39 pm  (#30) 
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Thanks, Greg. I took those on Mount Hood, at Trillium Lake. Lots of sights to take in: flyfishing, ducks, canoers, etc.

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