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 Post subject: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 9:21 am  (#1) 
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quote from jacek.poplawski

..to make some things clear:

- delaboratory is not a Gimp plugin, this is standalone application which should run before Gimp
- delaboratory doesn't support RAW files (I recommend RawTherapee)
- delaboratory doesn't use 16 bits per channel, it uses 32 bits per channel
delaboratory 0.5 has been released, this is major project milestone, GUI has been rewritten from scratch

http://code.google.com/p/delaboratory/

the new Gui

www.youtube.com Video from : www.youtube.com

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 Post subject: Re: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 9:31 am  (#2) 
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Thanks PC; seen this on Partha's site before but didn't really do anything about it then. Just downloaded it and will try it later. :)

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 Post subject: Re: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 10:05 am  (#3) 
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I have it but do not use it much. :)

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 Post subject: Re: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 12:02 pm  (#4) 
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Promise to be a very interesting future plans: GMIC in Delaboratory.
http://code.google.com/p/delaboratory/wiki/Workflow

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 Post subject: Re: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 12:55 pm  (#5) 
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Now that would be cool. True gui 32-bit capable editing (and outside of PS). Let's see how far Delaboratory goes. Not saying GIMP should be eliminated, but am getting a little peturbed that even 2.8 won't offer 16-bit editing. :)

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 Post subject: Re: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 1:12 pm  (#6) 
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So far, only Delaboratory 0.5 for Linux.


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 Post subject: Re: Delaboratory 0.5
PostPosted: Sun Oct 23, 2011 1:32 pm  (#7) 
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Gmic as delaboratory plugin will be great
i suppose a gmic for delaboratory would need a totally new gui (the plugin interface depend heavily on gtk and gimp)

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 Post subject: Re: Delaboratory 0.5
PostPosted: Mon Oct 24, 2011 4:49 am  (#8) 
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Thanks for posting it here :)

two more informations:

1) delaboratory is not going to replace Gimp, Gimp is fully featured editor, delaboratory is just a color correction tool, there are many examples of bad applications in Free Software / Open Source world, but Gimp is not one of them, IMHO the only problem of Gimp is its current development process, so instead forcing my ideas in Gimp I decided to create separate application - and as you can see it was a good decision

2) I already discussed idea of using G'MIC in delaboratory with Ronounours (David Tschumperlé), we use similar data format (floats), I mainly understand how filters are defined, I don't expect any strange GUI requirements


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 Post subject: Re: Delaboratory 0.5
PostPosted: Mon Oct 24, 2011 5:36 am  (#9) 
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So would Delaboratory be a filter within GMIC or how is that going to work?

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 Post subject: Re: Delaboratory 0.5
PostPosted: Mon Oct 24, 2011 5:54 am  (#10) 
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http://code.google.com/p/delaboratory/wiki/Workflow

I will create "G'MIC layer" which will execute gmic filter. This layer must know how to list available filters and how to set its parameters.
Ronounours explained to me both how to send data to G'MIC and how to get information about available filters.


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 Post subject: Re: Delaboratory 0.5
PostPosted: Tue Oct 25, 2011 5:08 am  (#11) 
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much better presentation video made by Alexandre Prokoudine from libregraphicsworld.org: http://vimeo.com/31072366

article: http://libregraphicsworld.org/blog/entr ... updated-ui

Windows versions are already on homepage - thanks to Partha.
(there is a known problem with export to editor, don't know why, I don't use Windows)


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 Post subject: Re: Delaboratory 0.5
PostPosted: Thu Jan 26, 2012 2:23 pm  (#12) 
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The new version Delaboratory-0.6-beta-32/64bit.exe works "external editor" (GIMP 2.7.4) for Windows (but the name of an open file can not contain spaces or no English letters - at least for XP 32 bit).
Description of new features: http://code.google.com/p/delaboratory/

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