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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Mon Jan 24, 2011 4:31 pm  (#11) 
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mahvin wrote:
I did have to jump into G'MIC to use mirror array, (is there anything similar in MathMap? - I didn't see it


Wow that is cool..
Mathmap has something ... very vaguely similar to mirrored array

It is on the main tab are the " edges" (or "contour" ? i can't check by now ) options for X and Y
to choise how will be filled empty spaces
suppose you want map a image to a sphere, images are always rectangular so how to fill what outside the sphere:
color - with transparency or a solid color
mirror- with a mirrored image
warp - by warping

in some case the effect of "mirror" could be similar to mirrored array, but some filters as Droste really mixed up what inside and ouside the edges
so options as mirror and warp may give quite weird and surprising results

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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Mon Jan 31, 2011 3:48 pm  (#12) 
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mahvin wrote:
I am finally getting somewhere with MathMap, using the composer with Droste and Mercator filters. I did have to jump into G'MIC to use mirror array, (is there anything similar in MathMap? - I didn't see it)


Not sure how mirror array works.
Here is a mod of the tile mm script to be a mirror tile:

stretched filter mirrortile (stretched image in, int n: 1-10 (3))
  if (floor(((x+1)*n)/W%2-1)) then
    newx = ((x+1)*n)%2-1;
  else
    newx = ((W-x+1)*n)%2-1;
  end;
  if (floor(((y+1)*n)/H%2-1)) then
    newy = ((y+1)*n)%2-1;
  else
    newy = ((H-y+1)*n)%2-1;
  end;
  in(xy:[newx,newy])
end


Hope that does what you want.

-Rob A>


Attachments:
tm1.jpg
tm1.jpg [ 27.82 KiB | Viewed 2349 times ]

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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Mon Jan 31, 2011 4:23 pm  (#13) 
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The mathmap mirrortiles code works awesomely! Thank you!!

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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Mon Jan 31, 2011 4:39 pm  (#14) 
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thank Rob !

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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Mon Jan 31, 2011 8:33 pm  (#15) 
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Thanks, Rob!

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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Mon Jan 31, 2011 10:48 pm  (#16) 
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Posts: 23
Good works Mahvin!

OT: there is a great open source fractal renderer for Windows called Apophysis 7x (originally Apophysis that is kinda discontinued). Here are links to download it and see what it can do.

http://apophysis.xyrus-worx.net/
http://ivankorsario.deviantart.com/gallery/26950606/

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 Post subject: Re: Droste (Mathmap) With a G'MIC twist.
PostPosted: Tue Feb 01, 2011 12:30 am  (#17) 
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The Apophysis site behaves a little weird and the DA gallery is returning a 404 error.

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